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Declined

Hand Drawn Shaders

Edwon 4 years ago • updated by Freya Holmér (Developer) 4 years ago 1
Is it possible to do shaders like this in Shader Forge? Things like modifing thickness of line randomly. Making it dance and jitter. Make textures animate. Etc.... All in the effort of making it look like a hand drawn 2D animation.

http://u3d.as/content/alastair-aitchison/hand-drawn-shader-pack/5JQ

Answer

Answer
Declined
Yes and no. It really depends on what you're trying to achieve.
If all you want is some posterization/canvas style on the mesh surface, + extend a basic outline, then yes, you can do that!

However, you can't do multi-pass effects, and you can't do post effects, which many cartoon style shaders want.

(Closing this, as it isn't really an idea. SF2 may have multi-pass support)
Answer
Declined
Yes and no. It really depends on what you're trying to achieve.
If all you want is some posterization/canvas style on the mesh surface, + extend a basic outline, then yes, you can do that!

However, you can't do multi-pass effects, and you can't do post effects, which many cartoon style shaders want.

(Closing this, as it isn't really an idea. SF2 may have multi-pass support)