0
No es un bug

Shader is animating in ShaderForge preview but not in engine

Garrett Shields hace 9 años actualizado por Freya Holmér (Developer) hace 9 años 3

I'm working on a vertex offset shader for my grass. Getting some weird behaviour.. I had this working fine before using a simple gradient through a sin wave, but I haven't been able to get it to work with my noise texture and a panner. The grass will animate in Shader Forge's preview but not in Unity.


This is my current setup.

Image 566

Respuesta

Respuesta
No es un bug

Glad it worked out!

Make sure you have your material set up correctly, you may have missed a parameter that you had in SF. It could also be a scale issue either on the gameobject itself, or simply that you're using two vastly different sizes of meshes to test

Ah it was a dumb mistake on my part. Thanks for the reply Joachim.


I forgot you can't hardcode stuff like textures in Unity shaders. I needed to also choose the noise texture in the material.


Thanks for the awesome tool Joachim.

Respuesta
No es un bug

Glad it worked out!