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Custom light shader not lighting up on iOS devices
Hi!
I wrote a toon shader following your excellent toturial, it was supposed to receive point light according to the light position. it was working fine on standalone build, but when I tried to build a iOS version, I found out that the shader is not recieving light at all. When I switched the shader from custom light to emissive, and change point light to directional light. In the iOS build, the shader is recieving light again.
I wrote a toon shader following your excellent toturial, it was supposed to receive point light according to the light position. it was working fine on standalone build, but when I tried to build a iOS version, I found out that the shader is not recieving light at all. When I switched the shader from custom light to emissive, and change point light to directional light. In the iOS build, the shader is recieving light again.
Служба підтримки клієнтів працює на UserEcho