0
Fixed

Wrap lighting is broken when using PBL

Andrei Nadin vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 8 Jahren 8

Admin Edit: Changed title and category

Original title and post below:

How does the PBL lighting option work?

Any chance of a quick run down on the PBL option? If I put anything in the specular channel, the shader fails to compile but I am not sure if this is by design or an error

Antwort

Antwort
Fixed

This thread is super old! Has been fixed somewhere along the way. (Not the problem in the other thread though)

Odd, it should work. What does your node setup look like?

Ahh, now that I tried to do that, it is light wrapping.





FYI, this is only broken when the Visibility Term is ticked

This seems to be fixed now (but I added another comment here http://shaderforge.userecho.com/topic/379072-transmission-light-wrapping-shadow/)
Antwort
Fixed

This thread is super old! Has been fixed somewhere along the way. (Not the problem in the other thread though)