Panner causing stretches and no animation.
Having issue with Panner simply causing stretching of texture rather than any actual animation. Also the Compile Shader button just plain refuses to "click" and go "green"
This is what it looks like
https://gyazo.com/6e0d656e9b9c689c6477d5c62a7fff8f
Vasta
I decided to update this with the appropriate video of what actually happens. The panning STARTS then as soon as the image reaches the end of the screen it doesn't repeat/tile, it just stretches and it continues that way for eternity. Also the Compile Shader button just stays yellow as you can see.
https://gyazo.com/83ada2841f469369ecf4304c1535c109
I know that before this Shader Forge worked flawlessly - it's a wonderful product and I really hope to have it working again.
The compile shader button is always like that when you've got real-time node previews on.
As for the panner, your texture is probably just set to clamp instead of wrap in the texture import settings :)
That's it, works great now, thanks! Stupid import settings are the problem, not Shader Forge. Will remember this in future.
Customer support service by UserEcho
The compile shader button is always like that when you've got real-time node previews on.
As for the panner, your texture is probably just set to clamp instead of wrap in the texture import settings :)