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Under review

ViewDir in vertex offset does not work...

BecomingAt. 10 years ago updated 10 years ago 4
Copied from my question on the the forum: 

Hey, i am not sure if this is a bug or just my lack of experience, so thought i ask here before posting on the feedback page...
i try to offset a vertex perpendicular to the view direction(billboard shader) but when ever i use the viewdir node in the vertex offset, the shader turns pink. Any tips on this?

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Murgilod replied:

I think this might be a bug. I tossed it into my testbed shader and as soon as I connect the view direction node to the vertex offset node in any way, I get this:

Shader error in 'Shader Forge/Crystalline Entity': undefined variable "viewDirection" at line 37
Under review
It's an old bug that should go away when the new dependency system is done
oh thx for the quick reply! Do you know a workaround for this? Maybe using object pos and view pos? Tried it but without luck :(
You'll have to edit it manually afterwards, moving a single line of code, making sure it's defined before you use it. (I think)