Hm, I see... looked into the docs and i'm shocked :O.
Here is a starting point (at least for scrollbars and styling things):
using UnityEngine;
using UnityEditor;
public class ExampleEditor : EditorWindow {
string fieldValue = "Some Value";
Vector2 scrollPosition = Vector2.zero;
[MenuItem ("Window/My Window")]
public static void ShowWindow () {
EditorWindow.GetWindow(typeof(ExampleEditor));
}
void OnGUI () {
// Fetch the text area style from the current GUI skin
GUIStyle textAreaStyle = GUI.skin.textArea;
// Change some definitions
textAreaStyle.richText = true;
textAreaStyle.padding.left = 10;
textAreaStyle.padding.top = 10;
textAreaStyle.padding.right = 10;
textAreaStyle.padding.bottom = 10;
textAreaStyle.stretchHeight = true;
// Create a space for the text area
Rect bounds = new Rect(5, 10, Screen.width - 10, Screen.height - 40);
// Define a scrollable area
GUILayout.BeginArea(bounds);
scrollPosition = GUILayout.BeginScrollView(scrollPosition);
// Add the text area
fieldValue = EditorGUILayout.TextArea (fieldValue,
textAreaStyle,
GUILayout.MinWidth(bounds.width - 30 ),
GUILayout.MaxHeight(bounds.height));
GUILayout.EndScrollView();
GUILayout.EndArea();
}
}
The scrollbar isn't the tricky part - it's the tab size I can't seem to find how to change size of. It seems to be set to 16 characters long at the moment. Thanks though :)
That said, the tab size is pretty ridiculous, but I can't seem to find a way to set it :(
Hm, I see... looked into the docs and i'm shocked :O.
Here is a starting point (at least for scrollbars and styling things):
The scrollbar isn't the tricky part - it's the tab size I can't seem to find how to change size of. It seems to be set to 16 characters long at the moment. Thanks though :)