I'm using ssao pro from Thomas Hourdel. The problem is that is does not work together when using the vertex offset node in Shader Forge. The object with the becomes sort of transparent. The object also uses vertex color to mask the vertex movement but I'm not really sure whether this is important. I do not know if this is a Shader Forge thing or the SSAO pro but is thought I just ask it. This is reproducible with the SF vegetation shader.
I hope that you still have time to look into this seeing you busy with your VR project.Which look really cool btw! I like the idea for moving around like this.
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