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shader support for unity built in lightmap

hendersonandre 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 1

It would be nice to make it so that the shaders could support unitys built in lightmapping. Im sure there is a work around for the legacy lightmapping.

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This is now implemented in Alpha 0.11 :)



I'm working on this at the moment, it will be released with alpha 0.11 :)

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This is now implemented in Alpha 0.11 :)