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Transparent object casts shadow even if cast shadows is turned off...

BecomingAt. 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 5
Even if i disable cast shadows on the objects meshrenderer it will still cast a shadow...
W trakcie analizy
Only in deferred rendering I presume?
nope... forward, have to try if it makes any difference
Mistake is on my side, instanced gameobject did not get the cast shadow setting from the prefab.
Since we used hideflags on it we did not see the mistake right away.

sorry, can be closed!
Cool, thanks for checking :)
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To nie jest błąd