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Cannot import Shader Forge 0.03 into Unity 3.5.7f6

nomadsoul2501 hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 2

When trying to load the package into 3.5.7f6 i get following fatal error:
type == kMetaAssetType & pathName.find ("library/metadata") ! = 0

Respuesta

Respuesta
Solucionado
Hm, I haven't tried it in 3.x. After having Googled around a bit, I suspect this has something to do with meta files. Not sure how to solve it though. Shader Forge should be 3.x compatible in the end, so I'll mark it as a planned fix. Are you able to test it on 4.x?

Edit: Closing this due to being very old and probably not a problem anymore
Planeado

Hm, I haven't tried it in 3.x. After having Googled around a bit, I suspect this has something to do with meta files. Not sure how to solve it though. Shader Forge should be 3.x compatible in the end, so I'll mark it as a planned fix. Are you able to test it on 4.x?

I have 3.5 pro at work but I could try it on 4x at home.

Reloaded unity and the editor was there.
I don't know if the entire editor loaded though.
I could only pan up/down and there was nothing to plug the nodes i created into.
Tried loading the example shaders and the import failed with the same error.
Unity crashes on launch every time after that because it tries to import the example assets.

Respuesta
Solucionado
Hm, I haven't tried it in 3.x. After having Googled around a bit, I suspect this has something to do with meta files. Not sure how to solve it though. Shader Forge should be 3.x compatible in the end, so I'll mark it as a planned fix. Are you able to test it on 4.x?

Edit: Closing this due to being very old and probably not a problem anymore