+2
Fixed
Slow to open shaders
In certain cases it takes a really long time to open shaders.
A few stats for unlit shaders:
I'm still on v0.20 but it's been a problem since the beginning.
A few stats for unlit shaders:
50 Abs nodes in a long chain. | 28 secs |
72 nodes, all kinds. | 175 secs |
25, all different arithmetic nodes in a chain. | 415 secs |
Answer
0
Answer
Fixed
Freya Holmér (Developer) 10 years ago
This has now been fixed in Beta 0.35 :)
After turning off automatic preview generation everything sped up considerably. The last case in the table above now loads in ~25 seconds.
Yeah. There is a bug when loading shaders, where it evaluates unnecessary amounts of nodes, some that have already been evaluated, so, if anything, it confirms my theory :)
Glad it's faster now anyway!
Glad it's faster now anyway!
Just wanted to say I have this issue too. I just passed 120 nodes on a shader it it takes a LONG time to open.
This is affecting me heavily as well. I have shaders that reproduce the lightmapping in Unity, and needless to say, its crazy time consuming to open the shader.
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