0
Under vurdering
emission alpha
Hi, I have created a caustic shader which I use with the Unity Projector. It is and alpha shader which only projects the caustics on a mesh.The problem I have is that when I put the Light Mode to unlit I can't get the emission past 1(And that is not light enough), while when I switch the Light Mode to Blinn the emission can be set to what ever I want.
Kundesupport af UserEcho
Thx