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Object Radius node
An object radius node, among other things, would allow scale aware tiling for textures based on the object size.
Example could be seen here: https://www.youtube.com/watch?v=YMvg8dHet5E
This would allow blending models of different scale blend better.
Example could be seen here: https://www.youtube.com/watch?v=YMvg8dHet5E
This would allow blending models of different scale blend better.
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Freya Holmér (Developer) 10 лет назад
There's now an object scale node in Shader Forge (Unity 5 only)
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I could add an object scale node, which would correspond to the uniform scale. However, it won't be able to read non-uniform scaling. That said, you could pass in object radius data manually through scripting, if necessary.
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There's now an object scale node in Shader Forge (Unity 5 only)
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