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Automatic C# Script generation to animate Exposed Variables
As you are exposing variables/floats/sliders/Colors and stuff in the shader tree it would be cool to automatically generate a Control C# Script associated with exposed variables to get presets animations for those variables, defining behaviours like tweening, looping (repeat, ping pong, clamp...), time range adjusting, and everything possible to animate the look, defining what will go in the script and what kind of animation to set right in the properties of the exposed parameter.
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Freya Holmér (Developer) vor 11 Jahren
This is a pretty good idea, and I think it would be rather useful! It has to wait until after the 1.0 release though :)
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Antwort
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Freya Holmér (Developer) vor 11 Jahren
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bugTheBug vor 11 Jahren
Thanks for the appreciation, and nice work, I will get a look at other guys Ideas to support theirs.
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