NullReferenceException
Just started up my Shader Forge project this morning and got a bunch of NullReference messages yelling at me. See Screenshot. (OSX again)
Answer
I haven't seen this happen in a long time, I'll mark it as fixed. If it happens in a later version, post in here and ask me to reopen it :)
Hi My first impression of shader forge is really good:)the first problem i encountered was when I made a Caustic Shader today and it only seems to work when I have the Shader Forge Window open? Else I get a NullReferenceException
Hi, and thanks :)
NullReferenceException basically means "Something went wrong", as in, it doesn't help me figure out what went wrong unless I know how to reproduce the issue.
The animation thing is a known issue, and will be sorted in time (Pun intended)
http://shaderforge.userecho.com/topic/249187-shaders-using-the-time-node-doesnt-animate-in-game/
the same problem happened to me yesterday with a simple shader, but maybe with too much nodes. And when I wanted to remove one of them, SF freeze (not Unity) and some errors and warning messages like this pops in the console. (V0.17 with Unity 4.3.2f1 Free)
Could you open a new topic with a screenshot of the node tree of this issue?
Customer support service by UserEcho
I haven't seen this happen in a long time, I'll mark it as fixed. If it happens in a later version, post in here and ask me to reopen it :)