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Under review
Error when compiling
I get this Error when compiling my shaders, my shader can still work though:
Shader error in 'Hidden/Shader Forge/PresetPBR': 'gl_' : reserved built-in name at line 144 (on opengl)
Shader error in 'Hidden/Shader Forge/PresetPBR': 'gl_' : reserved built-in name at line 144 (on opengl)
Compiling Vertex program with DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF
Customer support service by UserEcho
Edit: Maybe it did not get rid of the eror, I just did not see it because of the Unity crash.
InvalidOperationException: Operation is not valid due to the current state of the object