Is it possible to set stencil shader and blending options using a property?
I would like to be able to have int property that I can then use to set which stencil buffer I'm writing into.Being able to do that would increase flexibility massively.
Svar
Has this been exposed yet? I would still love to have this feature! Very very useful, especially when you want to be able to set your stencil number using a property that you can see in Unity.
Hey! this would be valuable to me as well. Unity seems to have standardized a way of passing through parameters to the stencil settings (See the UI shader), and it would be amazing if shaderforge could follow that standard.
Exposing stencil buffer values as properties is now supported as of SF 1.38
ah amazing! thanks very much for doing that, greatly appreciate. Looking forward to the update.
I am glad to hear that this was fixed and it now there with the latest version that I available for download. So I believe that the version I have downloaded has already this feature supported in it.
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I've always dreamt of winning BIG in the lottery. I surfed the internet for help to win the lottery massively and I was directed to the DR Amber website. I had a chat with him about what I needed and he assured me that his spell will make me become a lottery winner. He got back to me after 3 days with the numbers that I needed to play the lottery and told me to believe in myself. I felt enveloped by the control of the spell. I took his words and played the Mega Millions Lottery. Two days later, I was sent an email that I've won the sum of 107 Million Dollars. I was shocked and couldn't believe what my eyes were seeing. Immediately I was given the cash prize, I stopped working. I want to say a very big thank you to DR Amber for helping people like us who really need help. Now I know that there's absolutely nothing too hard for DR Amber to do. To get in touch with him, email : [ amberlottotemple@yahoo.com ] or click his webpage URL___ amberlottotemple.com
Kundesupport af UserEcho
Exposing stencil buffer values as properties is now supported as of SF 1.38