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Create a possibility to add shadows on an unlit shader?

hugobeyer il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 3

Could you elaborate "Add shadows"? Cast shadows or receive shadows?

nevermind, I found a way of doing through light attenuation, lerping through values and using emissive. But still. I meant receive!

Yep, Light Attenuation is the way to do that :)