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Offset factor support
So that geometry in the same location can be offset, for decal style placement.
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Freya Holmér (Developer) fa 11 anys
This is now implemented in Beta 0.19 :)
Hi, I'm just curious about what this does. I mean what is this offset you mention, and how can we use it? Is this a new node, or a new behavior?
Under Syntax, there's a description of offset:
https://docs.unity3d.com/Documentation/Components/SL-CullAndDepth.html
https://docs.unity3d.com/Documentation/Components/SL-CullAndDepth.html
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