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Alpha Blended with PBL is darker than expected
If I create two shaders, with default Blinn-Phong. One Opaque (RGB into Diffuse) and one Transparent (RGB into Diffuse, A into Alpha) and leave everything else default both shaders give me equivalent brightness. With the Transparent/Alpha Blended one, anywhere I am using Alpha = 1 it is the same.
If though I change these two shaders to PBL, the Alpha Blended one is darker.
If though I change these two shaders to PBL, the Alpha Blended one is darker.
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Freya Holmér (Developer) 11 years ago
Are you 100% sure you changed both to PBL, and not just the one on the right?
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Andrei Nadin 11 years ago
Yup, I included both shaders in the screenshots :)
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Andrei Nadin 11 years ago
Its fine when the Alpha is in the Alpha Clip slot, just not in Alpha
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