0
Corrigé

First time load problem

marko permanto il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 1

On first time load of example cubemap shader, the shader was broken, but worked when I disconnected a node and reconnected it

Solution

Solution
Corrigé

Fixed in 0.02

This is due to the shader data not connecting the nodes in any specific order, so they sometimes connect without knowing which type to use and such. Will look into it :)

Solution
Corrigé

Fixed in 0.02