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Open in Shader Forge button
Found in 1.02. When I load a shader via the shader forge window and select Load Shader or Create New it behaves correctly. However when I select Open in Shader Forge from the Imported Object window (where it has Open source and Open compiled I get a blank workspace in the screen, none of the nodes are addable (can drag but then they don't appear on the canvas) The shader preview works and I can still compile it, however none of the existing nodes are visible on the canvas, the rest of the properties tab on the left all works as expected though.
Служба підтримки клієнтів працює на UserEcho