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Texture tiling and offset

Zeblote vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 1
When assigning a texture in the inspector, you can set the tiling and offset of the texture. Add fields to do this (for preview, doesn't change how it compiles) to the texture node?
Possibly, although the Texture2D node is large and cluttered already as it is. Not sure how to smoothly fit that functionality in there, unless it's somewhat hidden