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Not a bug
OSX delete node non standard use of delete + fn key
OSX delete node non standard use of delete + fn key normally a protected delete that isnt a simple delete key press is mapped as command + delete all unity3d and os feature use this standard and makes the shader plugin counter intuitive
Customer support service by UserEcho
Cmd+backspace is the delete combination in the scene editor of Unity as well, which I would consider standard. Or did I miss anything?
Thanks for the report anyhow!