0
Corrigé
Using vertex color node output as input for lerp makes it go derp
It happened when I connected the Green output to Lerp node time: https://dl.dropboxusercontent.com/u/19436049/SF/ohnose.jpg
Solution
À l'étude
I think this is related to the Component Mask / Append deserialization issue. Will see if solving that will resolve this. I can't find any issues with the Vertex Color node itself
Solution
Corrigé
I think this is related to the Component Mask / Append deserialization issue. Will see if solving that will resolve this. I can't find any issues with the Vertex Color node itself
Edit: This should be fixed in alpha 0.08 now!
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I think this is related to the Component Mask / Append deserialization issue. Will see if solving that will resolve this. I can't find any issues with the Vertex Color node itself
Edit: This should be fixed in alpha 0.08 now!