I accidentally un-did something in the background instead when I hit ctrl-z, the focus in SF should atleast intercept that and do nothing.
This would be very useful. I also miss a Undo function. But i can imagein it would be a Huge task to programm this in.
This is quite a big task, I'll consider it, but I wouldn't get my hopes up!
Yeah I understand, don't prioritize it, but it would atleast be a good idea to catch the shortcut and do nothing, so it doesn't Undo stuff in rest of Unity, which caused some confusion for me
Catch the shortcut and do nothing. I think ShaderForge is perfectly fine without undo.
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