New in Shader Forge 1.10: • Fixes: - Fixed a bug where some nodes broke shaders when using them in multiple places (If, Noise, NormalBlend & Rotator) - Fixed a bug where lightmapping didn't work (Note that Directional Specular lightmaps aren't supported yet)
http://www.acegikmo.com/shaderforge/changelog/
New in Shader Forge 1.10:
• Fixes:
- Fixed a bug where some nodes broke shaders when using them in multiple places (If, Noise, NormalBlend & Rotator)
- Fixed a bug where lightmapping didn't work (Note that Directional Specular lightmaps aren't supported yet)