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  1. User profile
  2. Freya Holmér

Your comments

Turn of Shadows while using an alpha
11 years ago
Depth Blend - Issues with Alpha clip
The magic of hidden quirks in Unity shader functionality strikes again
11 years ago
Turn of Shadows while using an alpha
You can turn off shadows per-object in the inspector view, or does that not work in this case?
11 years ago
Addition of a light range node
11 years ago
Compile error w/tex2Dlod in vert program when targeting OpenGL
11 years ago
Compile error w/tex2Dlod in vert program when targeting OpenGL
Thanks for the report!
11 years ago
Compile error w/tex2Dlod in vert program when targeting OpenGL
I know what the issue is then, I'll get this fixed for 0.21 :)
11 years ago
Compile error w/tex2Dlod in vert program when targeting OpenGL
11 years ago
Compile error w/tex2Dlod in vert program when targeting OpenGL
If you plug a value of 0 into the MIP input of the normal map, will it work?
11 years ago
User defined nodes to encapsulate frequently used functions
Node nesting is a planned feature :)

11 years ago

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Freya Holmér
  • 6.97
  • Registered: 12 years ago
  • Last activity: 7 years ago

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  • 21 Topics
  • 2,471 Comments
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