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Shouldn't be too hard to implement if people want it, we'll see if this gets more votes :)
Very strange that the mesh isn't showing.
Does it show in the scene?
Also, you can use the panner node to pan. Both the panner and the rotator are by default set to change over time, but if you plug in your own time node you have more control over it.
Does it show in the scene?
Also, you can use the panner node to pan. Both the panner and the rotator are by default set to change over time, but if you plug in your own time node you have more control over it.
Does it always happen or is it triggered somewhere?
Are your sorting/depth settings incorrect?
Are your sorting/depth settings incorrect?
Glad it worked out :)
Don't forget to remove the old SF installation before installing the new!
No idea how to get that sorted. It seems to be a bug coming back every now and then. Unfortunately I'm not supporting older versions at the moment, as it's still an alpha. It might have been fixed between 0.13 and 0.14
It's in the Shader Settings expander under the mesh preview in SF
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Duplicate of:
http://shaderforge.userecho.com/topic/260418-movin...
http://shaderforge.userecho.com/topic/279310-allow...