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Sounds odd - I'm not sure why that would be. It could be that in the platform in which it's black, it's simply not supported. I'd try making a lerp node, lerp between red and green, and then plug in a UV coordinate V output into the T input of the lerp node, and see how it looks on the two devices
As of 1.20, you can now rotate the lights using RMB :)
This has been possible since SF 1.10
This is now easily done using the Smoothstep node as of 1.20
This has now been added in 1.20
That's not very good :(
Unfortunately I can't look into this until I have time for it, which is in a few days
I can probably fix that for the next version :)