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  1. User profile
  2. Freya Holmér

Your comments

Turn of Shadows while using an alpha
11 ár síðan
Depth Blend - Issues with Alpha clip
The magic of hidden quirks in Unity shader functionality strikes again
11 ár síðan
Turn of Shadows while using an alpha
You can turn off shadows per-object in the inspector view, or does that not work in this case?
11 ár síðan
Addition of a light range node
11 ár síðan
Compile error w/tex2Dlod in vert program when targeting OpenGL
11 ár síðan
Compile error w/tex2Dlod in vert program when targeting OpenGL
Thanks for the report!
11 ár síðan
Compile error w/tex2Dlod in vert program when targeting OpenGL
I know what the issue is then, I'll get this fixed for 0.21 :)
11 ár síðan
Compile error w/tex2Dlod in vert program when targeting OpenGL
11 ár síðan
Compile error w/tex2Dlod in vert program when targeting OpenGL
If you plug a value of 0 into the MIP input of the normal map, will it work?
11 ár síðan
User defined nodes to encapsulate frequently used functions
Node nesting is a planned feature :)

11 ár síðan

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Freya Holmér
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  • Registered: 12 ár síðan
  • Last activity: 7 ár síðan

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