Vos commentaires
Same here, though we've got different specs. Either Win 7 64 bit or OSX gives the same results, counters both read 0 all the time. This is on Unity 4.6.2f1, but happened on the last version as well. Doesn't matter if it's a new custom shader or one of the example shader files.
il y a 9 ans
Service d'assistance aux clients par UserEcho