I think I found the error:
1.19 (working):
////// Emissive: float node_1237 = (1.0-max(0,dot(normalDirection, viewDirection))); float3 emissive = (_node_1172.rgb*node_1237); float3 finalColor = emissive; fixed4 finalRGBA = fixed4(finalColor,node_1237); UNITY_APPLY_FOG(i.fogCoord, finalRGBA); return finalRGBA; }
1.24 (not working):
////// Emissive: float4 node_1237 = (1.0-max(0,dot(normalDirection, viewDirection))); float3 emissive = (_node_1172.rgb*node_1237); float3 finalColor = emissive; fixed4 finalRGBA = fixed4(finalColor,node_1237); UNITY_APPLY_FOG(i.fogCoord, finalRGBA); return finalRGBA; }
No chance of fix?
Служба підтримки клієнтів працює на UserEcho
I think I found the error:
1.19 (working):
////// Emissive:
float node_1237 = (1.0-max(0,dot(normalDirection, viewDirection)));
float3 emissive = (_node_1172.rgb*node_1237);
float3 finalColor = emissive;
fixed4 finalRGBA = fixed4(finalColor,node_1237);
UNITY_APPLY_FOG(i.fogCoord, finalRGBA);
return finalRGBA;
}
1.24 (not working):
////// Emissive:
float4 node_1237 = (1.0-max(0,dot(normalDirection, viewDirection)));
float3 emissive = (_node_1172.rgb*node_1237);
float3 finalColor = emissive;
fixed4 finalRGBA = fixed4(finalColor,node_1237);
UNITY_APPLY_FOG(i.fogCoord, finalRGBA);
return finalRGBA;
}