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There is a way to manually add tags for UI.Text? I want to create a package with various effects for it.

Can be fixed in latest unreleased version?

My fault, I have connected Light Attenuation node to Emission instead of Custom Light.


So solved.

Edit: Only for a time period (less of 1 minute)

Same problem incur with add node.

Then it could be very useful the shader that I created to simulate an approximate liquid in a cruet (maybe you have seen it). Thanks to this I was able to identify this problem :)


https://mega.nz/#!NZknhBSA!GNRwKPC0RQRv80Ovx9kvK6zEZxyA3lkUhntuvKR7fzI

Thanks. However I think it would be easy to avoid these types of problems, with a set of advanced shaders for recompiling before each new release. What do you think about it? Can be helpful?