Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Fixed

A0.12 (Mac) - Errors when turning on LightMap Support

Andrei Nadin 11 ár síðan updated by Freya Holmér (Developer) 11 ár síðan 0
0

Clamp - null error

mrBeam 10 ár síðan 0
0
Fixed

Preview not work after blend mode switch

H92 8 ár síðan updated by Freya Holmér (Developer) 8 ár síðan 4
0

Unity 5 Vertex Animation Error

binaryprogrammer 9 ár síðan Uppfært 9 ár síðan 1
0
Under review

DepthBlend doesn't work with orthographic cameras.

Scottp 9 ár síðan updated by Tony C 7 ár síðan 4
0
Lokið

One On

Lazlo Bonin 9 ár síðan updated by Freya Holmér (Developer) 9 ár síðan 1
0
Not a bug

Displacement doesn't work with normal direction

Dickie McCarthy 9 ár síðan updated by Freya Holmér (Developer) 9 ár síðan 3
0

Hall of mirrors bug when using refraction.

Ryan 10 ár síðan 0
0
Lokið

depth biased alpha

crowsfield CO 10 ár síðan updated by Freya Holmér (Developer) 10 ár síðan 2
0
Lokið

Using a convolution matrix in shader forge

Brad Hammond 8 ár síðan updated by Fabio Franconeri 8 ár síðan 2