Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Fixed

A0.12 (Mac) - Errors when turning on LightMap Support

Andrei Nadin 11 year бұрын updated by Freya Holmér (Developer) 11 year бұрын 0
0

Clamp - null error

mrBeam 10 year бұрын 0
0
Fixed

Preview not work after blend mode switch

H92 8 year бұрын updated by Freya Holmér (Developer) 8 year бұрын 4
0

Unity 5 Vertex Animation Error

binaryprogrammer 9 year бұрын жаңартылды 9 year бұрын 1
0
Under review

DepthBlend doesn't work with orthographic cameras.

Scottp 9 year бұрын updated by Tony C 7 year бұрын 4
0
Аяқталған

One On

Lazlo Bonin 9 year бұрын updated by Freya Holmér (Developer) 9 year бұрын 1
0
Not a bug

Displacement doesn't work with normal direction

Dickie McCarthy 9 year бұрын updated by Freya Holmér (Developer) 9 year бұрын 3
0

Hall of mirrors bug when using refraction.

Ryan 10 year бұрын 0
0
Аяқталған

depth biased alpha

crowsfield CO 10 year бұрын updated by Freya Holmér (Developer) 10 year бұрын 2
0
Аяқталған

Using a convolution matrix in shader forge

Brad Hammond 8 year бұрын updated by Fabio Franconeri 8 year бұрын 2