Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
To nie jest błąd

Lerp Causing Scene Lighting Errors

Steve Zapata 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 4
0
Naprawione

Shader Forge window appears to be rendering at uncapped FPS

sinoth 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 0
0
W trakcie analizy

Light Attenuation 2 in 1 screwing me over. Anyway to separate?

Jordan Gabrielle 9 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 4
0
W trakcie analizy

Inverted Fresnel Mode

BecomingAt . 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 13
0
Ukończony

Wrong version download

Arturo González Naharro 9 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 5
0
W trakcie analizy

Code node and dx11

Brad Herman 10 lat temu zaktualizowano 10 lat temu 4
0
W trakcie analizy

Node comments field are a bit too big.

bjorn 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 5
0
To nie jest błąd

Texures are black on android but works in unity editor.

Sine Anima 9 lat temu Ostatnio zmodyfikowane przez Fatih Barut 1 rok temu 6
0
To nie jest błąd

Skyshop, blending cubemaps.

Luca Eberhart 9 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 5
0
Ukończony

Fresnel node inconsistencies

Peter Todd 8 lat temu zaktualizowano 8 lat temu 2