Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+8
Under vurdering

Unity 5.6 lighting mode Shadowmask does not work

geniusprime 7 år siden opdateret af Dorodo 7 år siden 4
+8
Fast

scene color renders black

cptSwing 7 år siden opdateret af Freya Holmér (Developer) 7 år siden 2
+8
Fast

shader forge crash when playing scene in editor

andrew marchal 8 år siden opdateret af Wenceslao Villanueva Jr 8 år siden 23
+8

Compile Errors in 5.4.0b117

ACZv3 8 år siden 0
+8
Under vurdering

performance cost indicator

Dennis V H 9 år siden opdateret 8 år siden 4
+8
Under vurdering

Adding custom tags

colin 11 år siden opdateret af Zack Black 6 år siden 4
+8

Add a "Scene Normals" node, similar to "Scene Depth"

ChrisN 9 år siden 0
+8
Færdig

Outline Alternate Method

Brian Hall 10 år siden opdateret af Raul Vega 7 år siden 18
+8
Færdig

Stencil Operations from within Shader Forge

jonathan small 10 år siden opdateret af 8bit4life 9 år siden 6


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