Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+8
Wird überprüft

Unity 5.6 lighting mode Shadowmask does not work

geniusprime vor 7 Jahren aktualisiert von Dorodo vor 7 Jahren 4
+8
Fixed

scene color renders black

cptSwing vor 7 Jahren aktualisiert von Freya Holmér (Developer) vor 7 Jahren 2
+8
Fixed

shader forge crash when playing scene in editor

andrew marchal vor 8 Jahren aktualisiert von Wenceslao Villanueva Jr vor 8 Jahren 23
+8

Compile Errors in 5.4.0b117

ACZv3 vor 8 Jahren 0
+8
Wird überprüft

performance cost indicator

Dennis V H vor 9 Jahren aktualisiert vor 8 Jahren 4
+8
Wird überprüft

Adding custom tags

colin vor 11 Jahren aktualisiert von Zack Black vor 6 Jahren 4
+8

Add a "Scene Normals" node, similar to "Scene Depth"

ChrisN vor 9 Jahren 0
+8
Fertiggestellt

Outline Alternate Method

Brian Hall vor 10 Jahren aktualisiert von Raul Vega vor 7 Jahren 18
+8
Fertiggestellt

Stencil Operations from within Shader Forge

jonathan small vor 10 Jahren aktualisiert von 8bit4life vor 9 Jahren 6
+8

Properly Implementing _Cutoff in Alpha Tested shaders

robert briscoe vor 10 Jahren 0