Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+8
En revisión

Unity 5.6 lighting mode Shadowmask does not work

geniusprime hace 7 años actualizado por Dorodo hace 7 años 4
+8
Solucionado

scene color renders black

cptSwing hace 7 años actualizado por Freya Holmér (Developer) hace 7 años 2
+8
Solucionado

shader forge crash when playing scene in editor

andrew marchal hace 8 años actualizado por Wenceslao Villanueva Jr hace 8 años 23
+8

Compile Errors in 5.4.0b117

ACZv3 hace 8 años 0
+8
En revisión

performance cost indicator

Dennis V H hace 9 años actualizado hace 8 años 4
+8
En revisión

Adding custom tags

colin hace 11 años actualizado por Zack Black hace 6 años 4
+8

Add a "Scene Normals" node, similar to "Scene Depth"

ChrisN hace 9 años 0
+8
COMPLETADO

Outline Alternate Method

Brian Hall hace 10 años actualizado por Raul Vega hace 7 años 18
+8
COMPLETADO

Stencil Operations from within Shader Forge

jonathan small hace 10 años actualizado por 8bit4life hace 9 años 6
+8

Properly Implementing _Cutoff in Alpha Tested shaders

robert briscoe hace 10 años 0