Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+7
W trakcie analizy

Custom Particles Shader / Vertex Lighting

Tyler Owen 10 lat temu Ostatnio zmodyfikowane przez Conor O'Kane 9 lat temu 14
+7
Ukończony

Color picker node to select colors instead of a vector3?

ninjacharlie 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 8
+7
W trakcie analizy

how to contect substace materia

mikichen 10 lat temu Ostatnio zmodyfikowane przez Simon Tharby 7 lat temu 35
+7
Ukończony

Ability to add comments to nodes

colin 11 lat temu Ostatnio zmodyfikowane przez Eartha Ivey 5 miesięcy temu 37
+7
Ukończony

Unity 5 Support

The Vision 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 3
+7
Planowane

anisotropic specular

vincent 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 8 lat temu 3
+6
Naprawione

Editor won't open in latest version of Unity 2017.1.0p1

ehardin 7 lat temu Ostatnio zmodyfikowane przez Zack Black 6 lat temu 10
+6
W trakcie analizy

Support for Particle Custom Vertex Streams (Unity 5.5 +)

Keith 7 lat temu Ostatnio zmodyfikowane przez deafkid 7 lat temu 5
+6

Support for Single Pass Stereo Rendering Method when using Refraction

CodeFlow 7 lat temu Ostatnio zmodyfikowane przez MartinMoon 7 lat temu 7
+6

SF 1.3 problem with Unity 5.5 on Android

Nick 7 lat temu Ostatnio zmodyfikowane przez kidodelog 7 lat temu 4