0
Corrigé

Light map Bug - Single LMs require a normal map plugged in

robert briscoe il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 0

It seems that errors occur if no normal map texture is specified/used, even if using single lightmaps:


Shader error in 'Shader Forge/LightmappedBump Test': Shader program had errors at line 22


Shader error in 'Shader Forge/LightmappedBump Test': Program 'frag', unable to find compatible overloaded function "mul(float3x3, error)" at line 83

Keywords: DIRECTIONAL, LIGHTMAP_ON, DIRLIGHTMAP_ON, SHADOWS_OFF


Shader error in 'Shader Forge/LightmappedBump Test': Program 'frag', unable to find compatible overloaded function "saturate(error)" at line 83

Keywords: DIRECTIONAL, LIGHTMAP_ON, DIRLIGHTMAP_ON, SHADOWS_OFF


etc...

Solution

Solution
Corrigé

This is now fixed in alpha 0.13 :)