0
Not a bug

Screen space vertical gradient per object

Cédric Sophie 9 years ago updated 9 years ago 2
Hello, 
I created a shader to have a constant vertical gradient per object (object position and rotation independent).
The shader works perfectly as long as there is only one object using it. If I duplicate the object, the shader "breaks".
Any idea?
Thank you,

Cedric
Image 333

Answer

Answer
Not a bug
I don't think it has anything to do with the amount of objects, it's probably depending on where it's located relative to the screen. In any case, this is more of a question for the forums, try asking there :)
Answer
Not a bug
I don't think it has anything to do with the amount of objects, it's probably depending on where it's located relative to the screen. In any case, this is more of a question for the forums, try asking there :)
Thanks for the answer. I'll post it there for sure.