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_Object2World node
It would be nice if we could have the _Object2World matrix accessible from a node.
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For what purpose? You can use it for transformations using the transform node
Ah how did I miss that.. Thanks for the reply Joachim.
This is what I was trying to do, pretty much just trying to offset vertices in a specific world direction.
Got it working with the Transform node now though. :)
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For what purpose? You can use it for transformations using the transform node