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A General Problem

The Vision 10 years ago updated by Freya Holmér (Developer) 10 years ago 5
Hi 
I Updated Shader Forge to 0.35 Beta
I have two problem ... They're not bug ... so I selected Ideas

- First problem :
Why Shader Forge shaders are two heavy ?
for example i want just one lerp material that blend 2 texture together
Compiled code is 19 000 Line Code !
Is not it very heavy for a simple shader ?

Simple lerp with code :
Image 249

And Simple Lerp with SF:
Image 250

I want to know it can make game performance down ?

And second problem :

Shader Forge 0.35 "open source" button not working !
You're comparing compiled code vs uncompiled code. The compiled code spits out all shader variations of all combinations of settings, for all enabled platforms. So the compiled shader is not just one shader, it's multiple ones for multiple platforms.

The open source button should work. Which version of Unity are you using?
thanks , is difference in performance ?
I'm using unity 4.3
When I click on it , Mono opens but it's empty .
Under review
No, there's no difference in performance.

Not sure why the button doesn't work though, strange
Thanks you Joachim ... Mark it complete  :)