+4
Denegado

Support for Material ID´s

PXX hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 2
hey, I think that would be cool to have an object that used a lot of materials with only one shader :)

....but how do you want to change the Gloss and Spec for each id? hmmm.....
..not a good idea? 
Well, it is possible already as it is, you just need to do the setup for it. Feel free to ask around in the forums on how to do it