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Écarté

Texture 2D And Cube Map Blur Effect

The Vision il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 6
I made a  IBL Shader like Marmoset Toolbag 2 !

Image 190

I want to make a Real-Time IBL ... I have to Blur IBL image in Photoshop !
Is a way to blur Cubemap in Shader Forge ?! Gaussian Blur ... ?

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This isn't really a question for UserEcho, but, it is possible, but it's expensive to render. (As in, really expensive)
Sorry I've explained It bad . It seems  a question !
All Unity3D users are not using it for Game !
Some companies use it for Animation Rendering ... I want it for an animation that will render with Unity3D  !
Thx
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It's tricky to do in Shader Forge anyhow. It involves sampling your texture multiple times
Yes , thanks dear Joachim , it can be by this way but It not working on Cube-map  ( I mean MIP ).

I know it's hard to build ! but it's very helpful ! This parameter can be On Glossary like Marmoset TB2 :
Gloss parameter Makes Cube-map Blurry from 1 to 0 :


Is there different between Marmoset And Shader Forge Methods ?

I'm not programmer and sorry for my silly Ideas ! My skill is Lighting And Rendering .
And If is an question or something like that , I can care , I will keep on it on  Forum .
Marmoset's cubemaps are pre-baked, they have already made the MIPs beforehand.

If you're doing real-time cubemap rendering, you won't get convoluted MIPs along with it, just the highest resolution render
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It's Right ! If we give a 360 HDRI Map to Marmoset ... It gives us four map :
( Forget Real-Time Cube-map It's very important for gloss map  )



  1. Background
  2. Specular
  3. Diffuse Map
  4. Skin Map
I know you know these things very better than me
By the way , Marmoset 2 don't do this way to generate IBL Light and Specular !
We just give a map to it ! In marmoset 1 making of maps take 20 second ( Corei7 - 16GB Ram )
But Marmoset 2 take 1 or 0.5 second to generate it ! :)

MIP not working for cube-maps or I'm wrong :-? And MIP Map Blur is like pixel effect !
I have Marmoset Skyshop but Shader Forge is very ideal !

If we could make gloss like marmoset , It'll be great !
My Dream :D