Your comments

Hello,


I'm using the "soft normals to vertex color" script to be able to make a smooth outline even in geometry with hard edges. It is great. But my problem is that I can only use it with the checkbox "generate on awake" enabled because if I close and open unity the vertex info is gone.

I'd like to use the script to bake the soft normals info into vertex color and then remove the script. Is it posible? Am I misunderstanding the "soft normals to vertex color" script purpose?


Thanks a lot