0
Not a bug

Incorrect component mask

Dima 8 jaar geleden bijgewerkt 8 jaar geleden 2

Here is an example where Component Mask is not working properly. Here is an example - look at bumps, where did they come from???:

Image 641


Now, it you look in Photoshop - green channel is clear, without bumps:


Image 642



And this is how it looks in UE4:

Image 643


Here is an URL of that image:

http://www.gameartists.com/a/AnalogHat.TGA


Antwoord

Antwoord
Not a bug

That's not a bug, that's how that specific compression type works. Try using other compression algorithms in the import settings of the texture

Antwoord
Not a bug

That's not a bug, that's how that specific compression type works. Try using other compression algorithms in the import settings of the texture

Hey, thanks for a direction! I set texture to Truecolor and it is displayed as expected.